Symposium: Thinking In Play

Thinking in Play will feature a series of conversations with innovative scholars about the philosophy and design of Jason Rohrer's games, moderated by Wellesley College faculty members. This day-long symposium will culminate with a presentation by Jason Rohrer and Frank Lantz, Director of the Game Center and New York University.
This spring, the Davis Museum proudly presents The Game Worlds of Jason Rohrer, the first museum retrospective dedicated to the work of a single video game maker. Rohrer's work is deft, engaging, and often surprisingly moving. Rohrer's substantial recognition, which has included feature coverage in Wired, Esquire and The Wall Street Journal as well as inclusion in MOMA's initial videogame acquisition, has been built on a singularly fascinating body of games. These range from the elegantly simple--such as Gravitation (2008), a game about flights of creative mania and melancholy--to others of almost Byzantine complexity. The exhibition will feature four large build-outs that translate Rohrer's games into unique spatial experiences, alongside a section dedicated to exploring the artist's larger oeuvre.
Free and open to the public with reservations. For registration information, please visit www.thedavis.org.
Image above: Jason Rohrer at the Game Developers Conference in 2011 (second day), North Hall, 24 March 2011 by Jean-Frederic

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Time:

10:00 AM Fri, Apr 22, 2016

Venue:

Collins Cinema

Wellesley College, 106 Central Street, Wellesley, MA 02482

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